My work covers VR research, design workshops, interactive experiences , and more.
Lectured on VR Prototyping at TU Delft: From Brainwriting to Bodystorming
Oct 2024 - In 3.5 hours, we guided participants through brainwriting (diverge), storyboarding (reverge), and bodystorming (converge) to design VR experiences.
Ran a Co-creation Workshop: Reinventing Korean ‘Banchan’ in a Dutch Culture
Aug 2024 - Through a 1-week diary study and a 2-hour co-creation session, participants incorporated their personal backgrounds into unique, culturally mixed Banchan dishes.
Hosted a Co-Design Theory and Practice Workshop in Seoul
May 2024 - During a 2-hour interactive workshop in Seoul, participants explored user-centered design techniques and engaged in collaborative ideation, gaining hands-on experience in applying these methods.
Ignite the Immersive Media Sector by Enabling New Narrative Visions (TRANSMIXR)
We aim to create a human-centered tool suite that enables remote content creation and consumption through social virtual reality, utilizing XR and AI technologies.
Voice-driven interaction in XR spaces (VOX Reality)
We envision future XR use cases in/for theatre, virtual conferences, and digital agents by combining NLP and CV.
Social VR Lobby for Remote Opera Watching Experience
We envisioned and designed a VR lobby for remote opera social experiences.
Avatar Biosignal Visualizations for Social VR Entertainment
We designed four avatar biosignal visualizations for heart rate and breathing rate and investigated the user perception through a controlled study under a jazz bar setting.
DeLonghi Coffee machine Redesign
We redesigned the high-end DeLonghi coffee machine by optimizing the interaction and user experience through usability testing.
MoodFlight
Moodflight is the new way of traveling for tourists in 2030. It is an interactive and personalizable eVTOL that provides a high-end experience for group travelers who cares about the quality of travel.
How was yoAR movie?
“How was yoAR movie?” is an AR experience to reflect on the movie with enjoyment and immersion after watching movies at the cinema.
Shall We Light?
“Shall We Light?” is an interactive curtain that communicates with users through voice and gesture interaction.
Science Expedition
“Science Expedition” is a science museum visit program service for families with elementary school kids. We propose a science expedition that invokes children's long-term interests in visiting the science museum.
3-Steps to Hobby
"3 Steps to Hobby" is a hobby box subscription service for elderlies who find difficulties in starting new hobbies. We designed a secret hobby box prototype with an easy-to-follow three-step method.
Color Palette
“Color Palette” is an interactive and educational table lamp for children that resembles a brush and a palette. You can mix and change the hue of the light by brushing the color from a palette.